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Industry News: via Upload VR

Facebook Is Working On Photorealistic Avatars That No Longer Require Face Tracking Cameras

Back in March of 2019, Facebook showed off its Codec Avatars, which were driven by a VR headset containing dedicated eye and mouth cameras once generated. Setting aside the possible tribulations of having to generate these avatars in the first place, adding those three cameras to headsets would be costly, and wouldn’t be the most ergonomic. All of this together is why Facebook’s news about a new prototype is so exciting.

The new Codec Avatars don’t require dedicated eye and mouth cameras, instead using a neural network to use eye-tracking data and microphone audio to infer the user’s facial expression. While Oculus headsets do not yet support eye tracking, it is in the works for more reasons than just avatars (check out this blog post about eye tracking). While these avatars could still be years away from reaching public use, we at Acadicus look forward to seeing their development. They will bring a whole new level of realism, which could have major implications for the medical simulation industry.

 

 

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Additional Resources

Get Ready to Binge on VR Medical Simulation

I just returned from the 2020 IMSH conference in (cloudy?) San Diego. I spent a lot of time speaking about, listening to presentations about and thinking about virtual reality in medical simulation. The exhibition floor was a carnival of conventional manikin based products AND a definite increase in VR offerings.

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3D Spatial Recordings for Enhanced VR Education

The 3D spatial recording feature of Acadicus is difficult to describe, yet deceptively powerful for enhanced teaching and learning with virtual reality.  This post will attempt to describe this feature by contrasting it with video based learning common in MOOC's like...

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Tips and FAQ for Getting Started with VR Training

As VR continues gaining traction in education and training, and organizations seek to integrate it into their curriculum, I wanted to share a few tips and answers to frequently asked questions we receive for VR development. There are lots of options, so hopefully this will help get you started.

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8 Benefits of VR Training

TIPS, TRICKS, STRATEGY, ADVICE FROM THE VR TRAINING FRONTIER   8 Benefits of VR Training Posted by Jon Brouchoud, CEO at Arch Virtual, developers of Acadicus The continued adoption of VR is unsurprising, as it has many uses. These include skills training,...

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