Industry News: via Road to VR and VentureBeat

Bringing Mind Mapping and Spreadsheets to VR

Introducing a third dimension to the display of information unlocks expanded potential for virtual technologies to become valuable for productivity-oriented applications. 3D virtual environments can aid in the visualization of data in a way that could introduce insights and new perspectives that are not as easily gained through 2D representations alone. These tentative first steps are just the beginning. Spatial computing has the potential to grow into something incredible.  
 
Ultimately, these initial technology experiments are the easier phase of a much larger continuum. The much harder phase will be teaching humans to understand and make use of these new capabilities. Such is still the case with VR and spatial computing as a whole. Nearly all applications presented thus far merely scratch the surface of what is possible – we haven’t yet arrived at the gate. While we pine for increased resolution, better tracking, etc. the truth is that VR hardware is already far more advanced than our human capacity is able to realize and make meaningful use of. The divide between virtual hardware evolution and human comprehension continues to expand at an exponential rate, which is why these applications represent such an important opportunity.  
 
Biological human evolution, most recently the neocortex, has enabled us to interact with each other and with our surroundings in new and different ways that have opened vast new capabilities. 3D spatial computing could be thought of as a technology-enabled evolution – an external upgrade to our biological hardware – introducing the potential to unlock the next level of human endeavor. Tools like the ones linked to here not only represent the beginning stages of a technological evolution, but are precisely the advancements needed to understand and integrate the vast potential of spatial computing toward a powerful praxis we can’t yet comprehend.

 

 

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Additional Resources

Capabilities

Capabilities

Learn more about Acadicus’ features including Simulation Manager, Scene Editing, 3D Recording, and Multiplayer

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Pediatric Simulation

Pediatric Simulation

Virtual pediatric simulation content includes patients, equipment, preconfigured scene templates, audio effects, and more.

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EMS Simulation

EMS Simulation

Acadicus comes with a library of Emergency Medical Services (EMS) simulation templates, patients, equipment, and environments.

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Virtual Human Anatomy

Virtual Human Anatomy

These 3D virtual anatomy assets and more are available in Acadicus and can be used to create immersive virtual healthcare education experiences.

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ECG Simulator

ECG Simulator

This content pack contains everything needed to conduct ECG lead placement training through virtual simulation. Accessible in VR or non-VR.

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Respiratory Therapy

Respiratory Therapy

The Respiratory Therapy asset pack includes an elderly patient, various oxygen adjuncts, and interactive oxygen flow meter.

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Characters

Characters

Acadicus comes with a library of characters that can be used to stage a wide variety of simulation scenarios that can be manipulated with Sim Manager.

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Environments

Environments

Within the environment, characters, equipment and other assets can be added to the scene depending on the scenario.

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3D Recording Tool

3D Recording Tool

The 3D Recording Tool allows instructors to capture and share their demonstrations and lectures. 3D recordings can be played back anytime, from anywhere.

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For more information about Acadicus or to schedule a demo:

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