AI Could Be The Future of High-Resolution Virtual Reality Simulation
Facebook has developed supersampling, done by AI, to boost the rendering performance of VR headsets. The future of VR gaming is bright, but the headsets need to be able to maintain quality. The immediate solution to some may be to use displays with the highest possible resolution, but Facebook has taken a different approach.
While there is still work to be done, Facebook’s research into neural supersampling means obtaining high-quality output from low-quality input. This will save computational overhead while still giving the user a superb VR experience, without the need for special hardware. At present, gamers may be driven away from VR gaming due to lower quality graphics. Facebook aims to change that.
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Learn more about Acadicus’ features including Simulation Manager, Scene Editing, 3D Recording, and Multiplayer
Virtual pediatric simulation content includes patients, equipment, preconfigured scene templates, audio effects, and more.
Acadicus comes with a library of Emergency Medical Services (EMS) simulation templates, patients, equipment, and environments.
Empower students with hands-on clinical experiences in a safe environment by working with our expansive library of scenarios and content.
These 3D virtual anatomy assets and more are available in Acadicus and can be used to create immersive virtual healthcare education experiences.
In this series of 3D Recorded presentations, Dr. Nick Slamon describes ACLS and PALS heart rhythm disturbances.
Operating room virtual reality simulation content pack with airway management / endotracheal intubation assets.
This virtual simulation content pack includes assets for basic wound treatment in an emergency room environment.
This content pack contains everything needed to conduct ECG lead placement training through virtual simulation. Accessible in VR or non-VR.
The Respiratory Therapy asset pack includes an elderly patient, various oxygen adjuncts, and interactive oxygen flow meter.
Acadicus comes with a library of characters that can be used to stage a wide variety of simulation scenarios that can be manipulated with Sim Manager.
Within the environment, characters, equipment and other assets can be added to the scene depending on the scenario.
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