Simulation Overview
The ExamRoom setting is opened, and assets are introduced into the scene, and designated as ‘Learner Interactable.’
A sharps container is added to the scene.
A patient is added to the scene.
Acadicus Assets in this Simulation
These assets, along with a pre-configured template scene from this scenario that you can use to record your own training are available to all Private Sim subscribers.
Environment Setting: ExamRoom
Patient 3
‘Medical Characters’ Content Pack: Medical -> Props -> Characters -> Patient 3
Syringe_3cc
‘Surgical Prep’ Content Pack: Medical -> Props -> Instrumental -> Syringe_3cc
Gauze_Stack_01
‘Medical Gauze’ Content Pack: Medical -> Props -> Instrumental ->
Gauze_swab
‘Medical Gauze’ Content Pack: Medical -> Props -> Instrumental -> Gauze_swab
Alcohol_pad_satchet
‘FirstAid’ Content Pack: Medical -> Props -> FirstAid -> Alcohol_pad_satchet
Mayo_stand
‘Surgical_furniture’ Content Pack: Medical -> Props -> Instrumental -> Mayo_stand
Scalpel
‘Surgical Tools’ Content Pack: Medical -> Props -> Instrumental -> Scalpel
Metal Tray
‘Surgical Tools’ Content Pack: Medical -> Props -> Instrumental -> Metal Tray
Sharps_container
‘Sterile’ Content Pack: Medical -> Props -> Instrumental -> Sharps_container
About the Instructor
Dr. Eric B. Bauman
Dr. Eric B. Bauman is an award-winning educational designer, and proven innovation executive with expertise in the fields of game-based teaching and learning, simulation, VR/AR and emerging technology. He was inducted into the Society for Simulation in Healthcare’s Academy Fellows class based on his substantial contributions to simulation in the health professions.
Clinical Playground, LLC is a nexus of academic and industry collaboration focusing on the use of simulation and game-based learning for public safety, education, and the health sciences. The founding and managing member of Clinical Playground, Dr. Eric B. Bauman and a number of associates throughout industry and higher education believe that leveraging technology, specifically game-based technology and virtual environments represents an important paradigm shift in the educational process.