Exploring Collaborative and Interactive Anatomy Models in VR with Frank Emanuele
Exploring Collaborative and Interactive Anatomy Models in VR with Frank Emanuele
Frank Emanuele has been instructing college biology courses since 2002, focusing on anatomy and physiology, pathophysiology and microbiology. He currently instructs courses at Cochise College and has been a faculty member there since 2016 and a faculty advisor in Cochise College’s Undergraduate Research Club since 2017.
Frank has been a pioneer in the use of VR with his classrooms since 2018. In this Roundtable we’ll explore interactive VR anatomy models developed by Frank in Acadicus, providing both collaborative and immersive learning opportunities for his students.
Slides: http://bit.ly/acadicus-roundtable-04-09-2021
Full video: https://vimeo.com/536731523
Highlights:
- Pathfinder climbs a 20 story skeleton!
- Using VR in an anatomy class at Cochise College
- Social distancing measures
- Lesson plans and activities
- Video of anatomy students at Cochise College in a VR lecture
- Taking apart and examining specific components of digital human skeletons
- Peering inside virtual anatomy to see every piece
- Moving and scaling virtual anatomy models at will
- VR gives your brain the information needed to truly imagine and visualize elements being taught.
- How virtual simulation compares to videos or pictures.
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