The Upcoming New Oculus Quest (updated)
It has been confirmed by reliable sources that the upcoming Oculus Quest will have an all-new system for adjusting the lenses. While the old model did allow for the user to adjust them with a slider, the new model should make this process far simpler. This is important, especially for those who share their Quest, because everyone has different eye distances. The original article makes an apt metaphor: using a VR device that isn’t suited to a person’s eyes is similar to wearing the wrong shoe size. It’s uncomfortable and ruins the experience. Unfortunately, on older models, adjusting this took time, and was often difficult for those unused to VR. This new design, which directly moves the eye cups, is something to be excited about.
Aside from this tidbit of information, little is known about the new Oculus Quest. It is believed that a lighter Quest is high on the priority list, and the leaked images do show a slimmer model than the original. The answers to other questions, such as resolution, will have to wait.
As of 9/14/2020, it is rumored that the new Oculus Quest 2 might launch later this week. The promotional videos that have just dropped are full of new information, such as how the new Quest is powered by Qualcomm’s Snapdragon XR2 platform. It seems that this is all around an exciting upgrade from 2019’s Quest. The second Quest has gone up from the original’s 4gb of RAM to 6gb, and the storage has more than doubled. Other upgrades and new features include 3D positional audio, new and more ergonomic controllers, and hand tracking without the need for the controllers. Additionally, the headset should be less bulky and easier to take on and off.
While we still have questions, a Facebook Connect Developer Conference is scheduled to start on September 16th. We hope to learn more then, and we’ll keep you updated!
Subscribe to Receive Virtual Simulation News from Acadicus
Assets are the 3D models of equipment and patients that are added to a Simulation Environment using the Scene Editing Tools.read more
Acadicus enables learners to engage in live, life-like multi-user clinical simulations with patients voiced and operated by remote standardized patients.read more
Early adopters are achieving exciting measurable results with VR medical simulation. However, a unrealistic expectations are beginning to surface.read more
What is the most effective way to evaluate the many VR for medical training options available? This tool, based on the Business Model Canvas, can help!read more
Data suggests VR adoption is following an exponential curve. We believe 2020 and beyond could see rapidly accelerating growth in VR training and education.read more
Oculus Quest is a revolutionary VR headset that offers ‘untethered’ mobile experience. At last! No more cord, no more laptop. However, there are a number of practical considerations to take into account before you purchase one for your enterprise or education program.read more
I just returned from the 2020 IMSH conference in (cloudy?) San Diego. I spent a lot of time speaking about, listening to presentations about and thinking about virtual reality in medical simulation. The exhibition floor was a carnival of conventional manikin based products AND a definite increase in VR offerings.read more
Teaching Airway Insertion Skills to Nursing Faculty and Students Using Virtual Reality: A Pilot Study
A new study focused on VR in medical education is now out of preprint, published and indexed. This publication was based on research done on the award winning VR airway training project developed by Arch Virtual.read more
As we look to the future, a number of challenges to continued adoption remain, which we endeavor to address in this article.read more
The 3D spatial recording feature of Acadicus is difficult to describe, yet deceptively powerful for enhanced teaching and learning with virtual reality. This post will attempt to describe this feature by contrasting it with video based learning common in MOOC's like...read more
As VR continues gaining traction in education and training, and organizations seek to integrate it into their curriculum, I wanted to share a few tips and answers to frequently asked questions we receive for VR development. There are lots of options, so hopefully this will help get you started.read more
TIPS, TRICKS, STRATEGY, ADVICE FROM THE VR TRAINING FRONTIER 8 Benefits of VR Training Posted by Jon Brouchoud, CEO at Arch Virtual, developers of Acadicus The continued adoption of VR is unsurprising, as it has many uses. These include skills training,...read more
For more information about Acadicus or to schedule a demo: